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Join Siege Camp

Siege Camp is looking for talent that enjoys independent problem solving and creative ownership over code, art, and design. Work on a tight knit team that values a friendly work environment and personal wellbeing.

Apply today and help us achieve our vision of putting thousands of players onto a persistent online battlefield.

GAME PROGRAMMER

​We are looking for a skilled and motivated programmer to join the engineering team to develop innovative massively multiplayer online games for PC. You must be able to independently solve complex technical problems and work effectively in a team environment.
Requirements
  • A minimum of 4 years of C or C++ experience

  • A solid understanding of linear algebra and geometry

  • Experience with multithreaded programming

  • Knowledge of basic networking principles

  • Self-motivated and able to solve problems independently

  • Ability to take on multiple roles and adapt to changing project conditions

  • Ability to take criticism with a positive attitude and able to work well in a team environment

  • Passion for military themes and games

Desired
 
  • Experience with console or PC game development

  • Experience with Unreal Engine 4

  • Experience with multiplayer game programming

Submission
  • Submit an application to jobs@siegecamp.com and include:

    • Resume

    • Links to any relevant past work demonstrating programming experience (e.g. hobby projects, etc)

  • A programming test will be required at the interview stage

If hired, you will be working full-time on the Foxhole team. You can find out about the project here.

Candidates that are legally allowed to work in Canada are preferred, but remote opportunities are also a possibility.

Our offices are located in downtown Toronto, Ontario. In the near future, team members are expected to work from home due to the ongoing COVID-19 pandemic.​

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2D Artist

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Siege Camp is seeking a skilled 2D artist with a passion for building massively multiplayer online worlds. You will work with artists, programmers, and designers to visualize expansive, top-down open worlds. As part of a tight-knit indie team, you will be responsible for performing a wide variety of tasks including concept art, user interface designs, and asset branding.

Siege Camp offers the unique studio experience of collaborating with a  small team on massively multiplayer, persistent world games. You will be encouraged to take ownership of one or more areas of game development and will become an integral part of one or more projects in the years to come.

 

 

 

 

 

 

 

 

 

Responsibilities

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  • As a 2D artist, you will have the opportunity to help develop completely original, unique, and historically grounded worlds.

  • Taking design briefs and turning them into schematic/technical drawings for the art team to create. 

  • Being the bridge between the design and art team. 

  • Maintaining and Creating social media and steam banners, illustrations, and promo art

  • UI design and Mockups

  • Website upkeep and art design

Requirements

 

  • Must have animation/illustration background

  • Mastery of art fundamentals such as anatomy, composition, observational drawing, value, color theory, structural and perspective drawings

  • Capable of breaking down complex ideas into digestible, schematic drawings. 

  • Passion for wartime and military history

  • Interested in world-building, and working within existing lore. 

  • Must have high attention to detail, while maintaining and delivering on schedule

  • Must be comfortable working with an art director.

  • Must be comfortable taking critiques and editing own artwork.

  • Strong reading, writing, and verbal communication skills for Art Direction over text and voice.

Desired

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  • Knowledge of game art pipeline

  • Able to use 3D modeling package/software

  • Self-motivated

  • Desire to grow as a  leader and mentor for new artists.

Software

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  • Photoshop

  • Unreal Engine (+1)

  • Illustrator (+1)

Portfolio and Submission Requirements
  • ​Submit an application to jobs@siegecamp.com and include:

    • Resume

    • Brief cover letter describing why you want to join the Foxhole team

    • Portfolio and/or reel demonstrating relevant artistic skills (online submissions only)

      • Anatomy, perspective, and composition knowledge

      • A showcase of strong drawing/painting ability 

      • Storytelling and worldbuilding 

  • An art test may be required at the interview stage

    If hired, you will be working full-time on the Foxhole team. You can find out about the project here. Candidates that are legally allowed to work in Canada are preferred, but remote opportunities are also a possibility. 

    Our offices are located in downtown Toronto, Ontario. In the near future, team members are expected to work from home due to the ongoing COVID-19 pandemic.​

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Siege Camp encourages applications from people with disabilities. We will provide reasonable accommodation upon request for candidates taking part in the recruitment process.